Virksomheder/Game AI/modl.ai
modl.ai
Game AI
Frederiksberg

modl.ai

Game AI

Status: Redaktionelt indsamletSidst gennemgået: 2. april 2026
Besøg WebsiteOpgradér denne profil

Hvad er modl.ai?

modl.ai is a Danish Game AI company (founded 2018) developing behavioural AI agents for automated QA testing (modl:test) and multiplayer bots (modl:play). Founded by AI researchers from NYU and University of Malta, recognized by CB Insights AI 100, with integrations for Unity, Unreal Engine 5, and PlayStation.

modl.ai develops a behavioural AI engine for the game industry, delivering AI-powered virtual players (bots) for two primary purposes: automated quality assurance (QA) testing and multiplayer bot opponents that mimic human play behavior. Founded in 2018 by a unique combination of indie game developers and world-class AI researchers including Julian Togelius (NYU) and Georgios Yannakakis (University of Malta). Recognized by CB Insights as one of the world's 100 most promising AI startups (2021).

Teknologier & Kompetencer

Game AIAutomated TestingReinforcement LearningQA automationMultiplayer bots

Redaktionel metode & kilder

Vi udvælger virksomheder ud fra offentlig dokumentation, virksomhedens egne kanaler, research-noter og manuel redaktionel gennemgang. Oplysninger mærkes som verificeret af virksomheden eller redaktionelt indsamlet.

Profilen er redaktionelt indsamlet på baggrund af offentlige kilder og research-noter.

Produkt

Produktnavn
modl:test, modl:play

modl:test — automated QA testing where AI bots play the game and identify bugs, glitches, performance issues, and errors. Supports Unity and Unreal Engine 5. modl:play — virtual players for multiplayer games with human-like behavior at different skill levels, boosting day-1 retention by 50%.

Nøglefunktioner
modl:test — automated QA testing with AI bots that find bugs, glitches, and dead-endsmodl:play — virtual players mimicking human behavior for multiplayer matchmakingSelf-learning bots that build internal game representations from scratchBehavioural cloning from 10-40 hours of human gameplay dataVisual LLMs that observe game screens and generate bug reports automaticallySupports Unity and Unreal Engine 5PlayStation Tools & Middleware program member
Prismodel
B2B SaaS — contact for demo (no public pricing)

Målgruppe & Kunder

Målindustrier
Game studios (indie, mid-size, AAA)Game publishersGame platform providers

Teknologi Stack

Reinforcement learningBehavioural cloningVisual LLMsMachine learningUnity integrationUnreal Engine 5 integrationPlayStation SDK (PS5/PS4)

Konkurrenter

Unity Muse / SentisAlttester / GameBenchEA SEEDRiot Games (internal RL team)

Ofte stillede spørgsmål om modl.ai

What is modl.ai?
modl.ai develops a behavioural AI engine for the game industry, providing AI-powered bots for automated QA testing (modl:test) and multiplayer game opponents (modl:play). Founded in 2018 by indie game developers and world-class AI researchers.
What is modl:test?
modl:test is an automated QA testing tool where AI bots play the game and identify bugs, glitches, performance issues, and errors. It supports Unity and Unreal Engine 5 and can run narrative game tests automatically over a weekend.
What is modl:play?
modl:play provides virtual players for multiplayer games. The AI bots mimic human behavior at different skill levels and can be used for matchmaking, onboarding new players, and keeping servers active, boosting day-1 retention by 50%.
Who founded modl.ai?
modl.ai was founded by Christoffer Holmgård (CEO, PhD in AI from ITU Copenhagen), Lars Henriksen (COO), Julian Togelius (Professor at NYU, IEEE Fellow), and Georgios Yannakakis (Professor at University of Malta). Togelius and Yannakakis are among the top 2% most influential researchers in the world.
How much funding has modl.ai raised?
modl.ai has raised approximately $10.1M total, including a Series A of €8.5M in November 2022 led by Griffin Gaming Partners with participation from M12 (Microsoft) and Propagator Ventures.

Virksomhedsdata

  • LokationFrederiksberg, DK
  • BrancheGame AI
  • GrundlagtIgangværende system data-validering af infomation eller opdatering..
  • StiftereChristoffer Holmgård (CEO), Lars Henriksen (COO), Julian Togelius (Head of AI), Georgios N. Yannakakis
  • Medarbejdere10
  • Funding~$10.1M total — Seed ~$1.7M pre-2022 + Series A €8.5M (Nov 2022) led by Griffin Gaming Partners with M12 (Microsoft) and Propagator Ventures.
  • Investorer
    Griffin Gaming PartnersM12 (Microsoft Venture Fund)Propagator Ventures
  • PrismodelB2B SaaS — contact for demo (no public pricing)
  • CVR-statusAktiv
  • VerificeretNej
  • ProfilstatusRedaktionelt indsamlet
  • Sidst gennemgåetapril 2026

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